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The Gen-X Child & Video Games

For the past decades, interactive video games have emerged as one of the most popular forms of entertainment among the youth of today. They are now an integral part of the educational, social and cultural experience of childhood. Also, children are now spending a huge amount of time and money entertaining themselves with video games – the majority of which contain a lot of violence based on the study conducted by J.B. Funk in the 1990s. They may be the blatant fighting games, such as the well-known Street Fighter, Mortal Kombat, or King of Fighters. They could also be the 4-CD long strategy and role playing games (RPGs) like Final Fantasy, Rainbow Six, Baldur’s Gate, and Star Craft, but they all boil down to one goal – the annihilation of an opponent. Despite the significant increase of production and usage of violent video games that are even marked with age restrictions, children are all the more encouraged to play and purchase them. To some extent, they may be a good sou...

Posted by: Rainey Day

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